A seventh Treasure Chest appears on the bottom-right, on the ground beneath the three platforms above it. Squawks's Shaft is the tenth level of Donkey Kong Country 2: Diddy's Kong Quest and the fifth and last regular level of Crocodile Cauldron. This cannon is able to shoot them straight into the air, where they must shift either left or right to land in a barrel. "Squawks will speak up … On the other side of these gaps, he can find even more Flitters, along with a DK Barrel in the top-right corner of the area. Diddy and Dixie beneath some Klomps and a DK Barrel, The Kongs and Squawks approach a Krook overhead, Diddy and Squawks move between two red Zingers, From the Super Mario Wiki, the Mario encyclopedia, Donkey Kong Country 2: Diddy's Kong Quest, https://www.mariowiki.com/index.php?title=Squawks%27s_Shaft_(Donkey_Kong_Country_2:_Diddy%27s_Kong_Quest)&oldid=3059169, Donkey Kong Country 2: Diddy's Kong Quest Levels. At the very top of the level there is a No Animal Sign, and to the right of the sign is the exit. Shortly after the monkeys reach the Star Barrel, they can enter an Animal Barrel to transform into Squawks. As its name suggests, Squawks's Shaft features Squawks the Parrot, who first appears in the level. The level takes place in a mine shaft. Squawks's Shaft - Part 11 Here comes the fascinating music again people at Squawks's Shaft in part 11 of our Donkey Kong 2 walkthrough. You will see a banana coin to the right. 102BD-102DC - Title Screen, Credits; 102DD-102EC - Intro Screen; 102ED-102FC - File Select Screen, Klubba's Kiosk, Gloomy Gulch, The Lost World, Kong Kollege, Bonus Stage Screen, Ending Scenes, Game Over Screen; 102FD-1030C - Character icon on bottom right; 1030D-1031C - Krem Cauldron, Beehive stages; 1031D-1032C - Volcano stages; 1032D-1033C - Funky's Flights, Roller … As the heroes begin to ascend, they come up to a DK Barrel in a small gap between two platforms. Ancona Chicken Chicken Crow … honestly, some of those time attack times are way too ridiculous, especially when it's only worth 5 points. It is the successor to DK Attack from the Game Boy Advance version of Donkey Kong Country. It is a sequel to Donkey Kong Land and a predecessor to Donkey Kong Land III. Timing the eggshots in the third bonus, as opposed to mashing, maximizes the horizontal movement thanks to the extra time spent holding Y. Optimal Squawks Bonus MS Paint Tutorial Retrieved from "https://dkcspeedruns.com/mediawiki/index.php?title=Squawk%27s_Shaft_102&oldid=14336" Vs.Aquatic Vs.Dragonkin Squawk is an ability used by various pets during a Pet Battle. Squitter. "Not only does he keep me company, he reminds where I left my keys!" Squawks is a storm element pet in Prodigy. The level begins with a walking section. A Banana Bunch is to the left of the second platform, which stands below a Barrel Cannon that can blast the heroes to a group of three platforms. Abra a caixa, pegue o papagaio e vá subindo; quando chegar na parte da imagem, mate os dois kremlings e siga pela direita, pegue a moeda-banana, mate outro kremling e suba até alcançar o bonus. Squitter. If the primates roll-jump to the right of here, they can find a hidden Barrel Cannon that can fire them into another Barrel Cannon that is surrounded by Zingers and a Bonus Barrel. Squitter. BONUS 3: após o bonus 2, siga até ver a caixa do Squawks. Unlike the mine levels from the first game, these involve ascending instead of going left to right. At the very start, the Kongs must continue right until they find a Banana Bunch Coin beneath a platform. The third Auto Fire Barrel, found next to a Zinger, can blast the heroes onto a platform that holds a Banana Bunch and a DK Barrel. BONUS AREA 1: Swim down the first shaft with rapidly-moving Lurchins (defeat them if you're a risk-taker), spearing the three Red Kocos below. The cannon is able to shoot them past a pair of Zingers that move parallel to each other and then to another Barrel Cannon, which can then send them to a platform. -Squawks's Shaft- Those two hook-throwing villains opposite each other are protecting something. The roll to open the Squawks box in one jump saves ~0.5s. A platform that supports two Klomps and a Krook is to the right of here, and an Animal Barrel containing Squawks is above it. The Auto Fire Barrels are only able to blast them upwards, so they must shift to the right after shooting out of them to reach the next barrel. Unknown [from 1821], but probably of imitative origin (compare dialectal Italian squacco (“small-crested heron”)). After the group passes these small vulture enemies, they come up to four platforms that stick out of the wall. Curiosidades y secretos de Donkey Kong Country 2: Diddy's Kong Quest Descubre las mejores curiosidades, secretos, datos sobre el desarrollo y diferencias regionales de Donkey Kong Country 2: Diddy's Kong Quest para Super Nintendo. A Barrel Cannon is above this platform, while an Auto Fire Barrel is to the right of it. Eventually, they make their way onto a platform with a Star Barrel above it and an Auto Fire Barrel that can blast them to a Bonus Barrel to the left of it. DKC2 - Squawks's Shaft Postado por ラファエル segunda-feira, 30 de agosto de 2010 às 13:26 bonus , DKC2 , fases , Nintendo , SNES 0 comentários Stage Backgrounds. However, a Zinger flies back and forth above the barrel, so they must wait for it to move before they shoot. After the heroes free the parrot, they must grab onto to him so that the bird can lift them through the remaining part of the level. If he manages to dodge the hooks thrown by these foes and heads farther north, he comes up to a few Flitters and some more platforms with gaps in them that he must travel through. To the right of here, the duo can find a small platform with a Barrel Cannon above it. An additional Barrel Cannon follows the Krook, and it must be used to shoot to another Barrel Cannon, which can then blast them to a stationary barrel that they must activate themselves. These three platforms are followed by a group of Zingers that consist of two stationary red Zingers that float under the letter N and two yellow Zingers that hover next to their allies. Color Palettes. The letter O is behind a Krook shortly after the. As its name suggests, Squawks's Shaft features Squawks the Parrot, who makes his in-game level debut. While they are relatively easy to deal with, the initial part of the level also contains some barrel cannon blasting. Go right and hop into the barrel cannon, but make sure that it's pointing UP when you shoot out of it. After they pass this enemy, they enter another stationary Barrel Cannon that can be used to blast them onto a higher platform. Entry - BONUS BARREL; Game - COLLECT; Squawk's Shaft DK coin With Squawks, head to the right of the close-together pair of Krooks (hook-throwers). Squawks finds the letter N near two Zingers, From the Super Mario Wiki, the Mario encyclopedia, https://www.mariowiki.com/index.php?title=Squawks%27s_Shaft_(Donkey_Kong_Land_2)&oldid=2803206. Stages … "Keep him safe, you hear?!" Squawks's Shaft Bonus 3. On the other side of the platforms, he can find a trail of bananas leading up to two more Zingers. Squawks's Shaft is the fifth stage in Crocodile Cauldron and the eleventh stage in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Stages & Title. Squeals on Wheels Bonus 1 & 2. Floating to the right of the third Bonus Barrel. 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